Rocket League | Infinite Grenade Launcher Podcast | Level 301
IGL Podcast returns with the first episode of 2017 with a full lineup! Ready players one, two and three: Justin, AJ, and Kyle take a look at ingenious vehicular soccer game, Rocket League.
Rocket League, crowd pleaser that it is, was published by Psyonix and first released for Microsoft Windows and PlayStation 4 in July 2015, with ports for Xbox One, OS X, Linux released in 2016. Many are just discovering how much fun this title is to pop out at parties – it’s an extremely social experience that’s easily accessed by any skill level.
The game is most easily described as soccer with rocket-powered [customizable] cars. One to four can play on two teams of jet-packed Hot Wheels to push a ball into their opponent’s goal. You can choose single-player or multiplayer mode both locally and online, including, awesomely, cross-platform play between the PlayStation 4 and Microsoft Windows versions, and cross-play between Xbox One and Windows versions. Recent updates to the game turned on the ability to modify core rules and added new game modes such as rocket-powered ice hockey and basketball (!!!).
Rocket League has earned a number of industry awards, made millions, and is a party pleaser. Our players love that it hearkens back to the days of playing Goldeneye on the N64 or Smash Bros, or other games that one once played at a sleepover. Consider if there was a VR component to this game – what if you were actually in the driver’s seat for these maneuvers? The mind reels…
Press start below for the full review:
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