Summer Sleepover | Infinite Grenade Launcher Podcast | Level 416

Summer Sleepover | Infinite Grenade Launcher Podcast | Level 416

Summer Sleepover | Infinite Grenade Launcher Podcast | Level 416

Grab the sugary snack and sodas because we’re staying up late with IGL to reminisce about the best gaming Summer Sleepovers!

Grab a sleeping bag and Press START:

More about Mario Party:
Consisting of 50 minigames, including a hidden single-player one, Mario Party takes the form of a traditional board game, with players taking turns to roll (or, in this case, hit) the dice block and move ahead of the number of spaces shown ranging from one to ten. There are many different types of spaces players can land on, each producing a different effect. The primary objective of the game is to collect more stars than any other player. The winner of the game is the player with the most stars after all the turns have been completed.

On some levels there is only one star at a time, while on others there could be many stars at once, appearing randomly on a space on the board where it remains until bought by a player for the specific amount of coins stated (20). After a star is collected, a new one appears on a different space on the game board or stays in the same place depending on the stage chosen. Stars can also be stolen from other players by passing a certain location on the board where a Boo resides—the player must then pay Boo 50 coins for the service of him stealing stars; coin stealing is free.

A secondary objective is to gather coins as well, for they are necessary for buying essential items such as stars and determine the game-winner in the event of a tie. Coins are earned by landing on blue spaces or winning mini-games. Coins are lost by landing on red spaces, landing on a Bowser space, or losing certain mini-games.

At the end of each round of play (i.e. after each of the four players has taken their turn), a random mini-game commences. The mini-games are generally short (about a minute in length) and fairly simple. There are 50 of them in total, divided into four different categories:

  • 4-player mini-games may be divided into three types:
    • The cooperative games, in which all four players collectively win or lose.
    • The competitive free-for-alls, in which players must compete against each other in order to win a limited number of coins.
    • The non-competitive free-for-alls, in which players accrue coins independently of one another and one player’s loss is not automatically another’s gain.
  • 2-on-2 mini-games place players on teams, so they have to cooperate with others in the minigame to win (even though they’re still competing against each other in the main game).
  • 1-on-3 mini-games have a trio against a lone player. Often, the game’s objective is for either the lone player or the team of three to survive for a certain amount of time while the opposing player/trio tries to take them out. The team of three must cooperate in order to win.
  • 1-player mini-games only occur during a round when a player lands on a 1-player mini-game space. They give a single player an opportunity to earn (or lose) coins depending on his or her performance in the mini-game.

At the end of the game, there are 3 bonus stars given out. The coin star award is given to the player who collected the most coins overall during the game, the mini-game star award is awarded to the player who collected the most coins in mini-games, and the player who landed on the most “?” spaces earns the Happening Star. It is common for more than one character to be awarded the same bonus star; this happens if there is a tie for the category in question. The person with the most stars after the bonus awarding has concluded is declared the winner. In the event of a tie, the player with the most coins wins, and if two players have the same number of both stars and coins, a dice block will be rolled to determine the winner.

Mini-games happen at the end of each round or occasionally during a round when a player lands on a Bowser space or One-player mini-game spaces. In most situations, the winner(s) of a mini-game receive 10 coins for their victory. In some mini-games, the losing player(s) have to pay the winner(s) a sum of coins.

Players can choose to play as Mario, Luigi, Princess Peach, Yoshi, Wario, or Donkey Kong.

Your Hosts:

Justin Gentile – Instagram: @JustGentile
Josie Johnson – Instagram: @JosieTheFiend
Kyle Duncan Graham – Instagram: @KDuncanG

Sourced: Wiki

Listen to the audio podcast:

YouTube | Facebook | Instagram | Twitter | Google+
Summer Sleepover | Infinite Grenade Launcher Podcast | Level 416

Bookmark the permalink.

Leave a Reply

Your email address will not be published. Required fields are marked *

  • Subscribe via Email

    Enter your email address to subscribe to this blog and receive notifications of new posts by email.